However, you will also notice that battles tend to last quickly enough that micromanagement is definitely much more difficult.
#Star trek fleet operations Offline
Four is sometimes preferred offline because it allows faster games. Default is game speed three, which allows a fair amount of micromanagement and still allows you to see ships move faster than the snail on your desk (incidentally, this is also the speed which is also used for reference in this strategy guide). In this window you might notice that there are several speed options available for game play.
If you hit the “Advanced” button you will gain access to a wide range of additional Game Settings. Of course, if you play aggressively, your warp-in/cloaking opponent will have no choice but to engage you where you choose - and thus the cloak and warp-in advantage might be lost. As cloaking factions can easily evade scouts and warp-in can appear anywhere you have explored, it is very difficult to prevent early game attacks. Large maps tend to also heavily reward cloaking factions and warp-in strategies. Likewise, the slow moving Dreadnought can also easily bear the brunt of such attacks on a small map in order to attack the foundries and research stations of an opponent. As the opponent’s fleet will not be able to maneuver very well on a small map it can be easily caught by the “Polarize Hull” ability. There is always of course at least one exception, and in this case the mixed-technology Dominion V-15 Dreadnought is much better off fighting on a small map then on a large map. Conversely, if a Borg player can wipe out the first expansion of a non-Borg opponent, usually this adversary will have a rather difficult time preventing his or her defeat (as the Borg player can both expand and prevent expansion at this point). If a Borg player cannot “contain” a non-Borg player, the game is most often lost. Likewise their units are plodding and thus cannot get to new expansions quickly, nor can these vessels retreat successfully.
Larger maps (those with more than two to three moon pairs per player) reward non Borg factions, as the Borg expand very slowly.